E.V.E. Systems
Emergent Virtual Environment
E.V.E. is the interface and experience layer for Umbra-Noesis. It’s where local cognition, tools, and protocols turn into a cohesive, low-friction environment that you and your AI can actually live and work inside.
Project Status
Active development — private build phase
UmbraOS is under active development. Public-facing updates will appear here as milestones are reached. Last update: Jan 2, 2026
What is E.V.E. Systems?
E.V.E. (Emergent Virtual Environment) is the interaction surface for your Umbra-Noesis stack. It defines how windows, panels, timelines, and tools are arranged to prioritize:
- Fast, natural interaction with local AI (text, voice, and future modalities).
- Context-aware layouts that follow how you work, not how software ships.
- Stable, repeatable environments across different PCe profiles and nodes.
Role inside the ecosystem
E.V.E. is where the Umbra-Noesis stack becomes visible and tangible: dashboards, consoles, sidebars, and scenes that sit on top of EVAA, AACP, and UmbraOS. It’s the layer that lets a captain, developer, or analyst walk up and immediately understand what their system is doing.
Founders / Lab
Experimental layouts for deep research, protocol views, and stack introspection.
Field / Mobile
Streamlined, distraction-aware UIs for MobileCore-style rigs and on-watch usage.
Client / PCe Kits
Future turnkey interface profiles that ship with PCe reference builds or licenses.